Car Engine PBR

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "willys-overland motors", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2013
3ds Max 2013 V-Ray 3.3
Autodesk FBX 2012
OBJ
Textures_PBR_Metallic_Roughness.zip
Textures_PBR_Specular_Glossiness.zip
.
Textures_Unreal_Engine_4.zip
Textures_Unity_5.zip
.
Textures_Vray.zip
.
Baked_MeshData_Maps.zip
Model_HighPoly_Obj.zip
.
Post_Production_LUTs.CUBE

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3D Model Specifications
Product ID:1007617
Published:
Geometry:Polygonal Quads/Tris
Polygons:3,610
Vertices:3,990
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2012
Currently sells 31 products
Achievements:
Product Rating
1 Rating Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "willys-overland motors", is not affiliated with or endorsed by the original rights holders.

Description
READY FOR PBR GAME ENGINES & RENDERERS
Unreal Engine 4 | CryEngine 3 | Unity 5 | V-Ray & Other

FILE FORMATS
3ds Max 2013 | FBX | OBJ

GEOMETRY
3610 Polys | 3990 Verts | 6660 Tris

TEXTURES .PNG
4096x4096 | Metalness & Specular Workflow | Unreal Engine 4 | Unity 5 | V-Ray

INCLUDED TEXTURES
Albedo | Normal DirectX & OpenGL | Roughness | Metallic | Glossiness | Specular | Occlusion | IOR | Reflection

BAKED MAPS .PNG (16 Bit)
Color Id | Stencil Id | Normal DirectX & OpenGL | Occlusion HighPoly & LowPoly | Curvature | Position BBox & BSphere | World Space Normal DirectX & OpenGL | Thickness | Height | Uvw

BONUS
| High poly model included


ADDITIONAL NOTES
| Model is fully destructible - all holes are closed
| Optimized model included - removed invisible polygons

| Not intended for subdivision
| Polygons are all quads or tris, no n-gons
| Efficient use of the UV space
| 20-pixel padding

| Ready for Substance Painter/Designer and Quixel
| PBR textures with Correct Values
| Tested in Unreal Engine 4 & Unity 5

| All preview images are rendered with Unreal Engine 4, Unity 5 and V-Ray 3.3
| V-Ray lighting and setup file included
| No post-production was used on the presentation images
| Color Lookup Table included

| Model texture paths are stripped
| Pivot point centered at origin
| Model scaled to approximate real world size (centimeters)
| All objects and materials appropriately named
| Scene objects are organized by layers
| No special plugins needed to use this product
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