- Rendered in Blender Cycles 2.78 - Lights, Cameras & HDRs from reflections not included. - Preview Images were rendered with different lighting setups. - Object units in metric meters and to real-world scale (22.2 m x 14.2 m x 9.5 m). - The file contains 2 objects: 'Building_Walls' and 'Windows_&_Frames'
- Exterior only. - Low Poly object intended for backgrounds or game engines. - Clean UVs so you can easily apply your own textures.
__GEOMETRY__ (QUADS & TRIS)
1.379 Polys 2.628 Tris 1.539 Verts
*.blend *.fbx *.obj *.3ds *.dae
- For *.fbx, *.obj, *.3ds and *.dae imports textures/materials may need reapplying.
__MATERIALS & TEXTURES__
- Walls: Albedo, Normal, Roughness, Specular - 4096 x 4096
- Floors_&_Balconies: Albedo, Normal, Roughness, Specular - 4096 x 4096