The ROV is modelled in Modo 601. Preview images/renders seen here is also MODO 601.
The model is static and not rigged/animated.
All textures is only dummy textures and can easilly be removed or swapped to your own.
MODO Notes: The ROV is modelled in Modo so you should not have any issues whatsoever. The scene shown in the previews is included.
Lightwave Notes: Modo 601 version exportet to lwo format. Opened in Lightwave 11, done some minor adjustments to the mesh so that it is looking and working ok and resaved. You might have to tweak the shaders here and there to your taste and scene setup.
Max Notes: The Max file does not have the lables on the sides. Download the textures or use your own as needed. Max 2012 wireframe render in the preview pics.
Maya Notes: The maya file does not have the lables on the sides. Download the textures or use your own as needed.
OBJ Notes: OBJ has, like always, some limitations when it comes to texturing. U might have to modify shaders/textures in your host application.