originally created in maya 2015 lowpoly model ready for render
all quads, unwrapped for all parts no errors at opening, centered at origin, good name and hierarchy polyCount: face: 3601 vertex: 3983 real world scale approx. 170cm
stripping texture paths for Maya,3ds max and cinema4d (all texture has been in place) all formats Maya - 3ds max - cinema4d has studio light setup and ambient occlusion pass all texture are jpg. format, some are 4k and some 2k resolution
**the signature and preview image is result from combining the base layer with ambient occlusion layer
maya 2015 - mental ray maya 2016 - vray 3.0 3ds max -mental ray cinema4d - standard obj and fbx - ...
**obj format has only the geometry, every other format has everything