Low poly male teenage character, for games and other real-time applications.The model is character studio rigged and allows for basic mouth movement using two bones, with teeth and mouth interior included. The character's frame 0 'neutral' pose is preserved.
Model uses tga's for specular, opacity and normal maps at 2048X2048. Three different diffuse maps are provided for a variety of outfits and colour styling. The layered PSD is also provided.