Low poly male teenage character, for games and other real-time applications. 31 animations are included with the character in various actions including running, walking, sitting, talking, laughing etc. The model is character studio rigged and has basic mouth movement using two bones, with teeth and mouth interior included. The character's frame 0 'neutral' pose is preserved.
Model uses tga's for specular, opacity and normal maps at 2048X2048. Three different diffuse maps are provided for a variety of outfits and colour styling. The layered PSD is also provided.
Includes Max 2010, 3DS, OBJ, and FBX formats.
Animations: Walking Running idle talk talk/laughing talk/pointing sit down sit down idle sit and talk sit get up recoil (being hit) fall over lie down get up into crouch crouch walk crouch idle crouch fall over crouch get up crouch recoil crouch walk backwards crouch strafe left crouch strafe right out of crouch strafe right strafe left step backwards throw punch operate/use keypad jump fast run stop