Futuristic Sniper/Soldier

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- All Extended Uses
Included Formats
Blender 2.76
Autodesk FBX
OBJ
Other

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3D Model Specifications
Product ID:1029600
Published:
Geometry:Polygonal Quads/Tris
Polygons:25,336
Vertices:13,376
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2005
Currently sells 22 products
Achievements:
Product Rating
Unrated
Description
His textures are made for BPR-game engines like UE4, that means there are this kind of maps included

Albedo Map - for the different colors, like a difuse map
Normal Map - no difference to common normal maps
Roughness Map - it defines the roughness of the material
Metalness Map - it's also similar to a reflection map
AO Map - no difference to common AO maps
Alpha Map - no difference to common alpha maps

The last 4 Maps are in one targa-file, it's called the RMA file

red Chanel - roughness map
green chanel - metalness map
blue chanel - AO map
alpha Chanel - Alpha map

The weapon in his hands is no part of this 3d Model
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