Two objects include the main body and shoes. Two textures define the color, 4096 x 4096 for the main body and 1024 x 1024 for the shoes. In the Max version, the shoes include a map for glossy and bump. Color maps contain baked ambient occlusion (AO) for realistic shading. Two maps have also been included (not assigned) with only the baked AO, so you can color it to your design.