This is a High Definition 3D model of a Service Tower and hydraulic elevator including steps, landings, retracting ramps, lights, and entry security fence. It contains metal step grating treads throughout as well as edging kick plates and handrails. The elevator has outer opening and inner sliding scissor grille type doors, all of which can be animated.
Based on the Shuttle Mobile Launcher service access platform at NASA's Launch Complex 39A, this model could serve as an access tower and elevator for various industrial installations or military rocket/missile launch platforms.
The model contains 10 material textures including 1 seamlessly tiled texture map for the concrete ground surface.
Please download the attached video preview files to see the various animated features in action (elevator, retractable ramps and opening access doors). Created with Lightwave 9.6
Model has been researched and built using online reference materials (photographs, drawings and videos) to make it as detailed and authentic as possible.
USAGE Suitable for HD video, high-res film close-ups and print Accurate representation of Elevator Service tower using original imperial scale of feet and inches.
SPECS Model contains the following: 14 object layers 25933 polygons 24999 quads, 934 tris, and 0 ngons Standard Lightwave materials and texture map
PRESENTATION IMAGES No Photoshop or compositing used for previews. Lightwave Scene is included in file containing looped animations of elevator, ramps and door. Preview Images rendered with default Lightwave 9.6 scanline renderer.
TEXTURES 1 texture map scaled at 36 pixels per foot (seamless texture map) and Lightwave colour materials.
GENERAL Model built to real-world scale Units used: Feet and Inches. Main Service tower is 59 feet high.
ANIMATIONS Pivot points and morph targets are pre-set in Lightwave Layout Scene file for all animatable features (elevator, retractable ramps and opening access doors) shown in preview and video files.
ADDITIONAL For non-Lightwave users separate model parts are included for the Elevator Grille doors morph targets in an open position to enable morphs to be built to replicate the LW scene animations.