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Sci-Fi Soldier Rigged PBR Game Ready

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2013 Default Scanline 2013
Other marmoset
Other info
Other info2
Autodesk FBX 2013
gun_midpoly_PBR_psd.rar
pbr layered psd for midpoly gun
scifi_soldier_midpoly_PBR_psd.rar
pbr layered psd midpoly soldier
scifi_soldier_unity5_setup.rar
unity5 package and specular workflow textures

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3D Model Specifications
Product ID:1052902
Published:
Geometry:Polygonal Quads/Tris
Polygons:14,408
Vertices:14,533
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2014
Currently sells 24 products
Achievements:
Product Rating
2 Ratings Submitted
krasovskiyk
Dec 12, 2016
It resize the mesh has been made, but has not been cleared transofrm during production. Problems with skin. Incorrect system unit. The model is good, but not prepared for the work with her, she does not open correctly in 3DS Max.
milox88
Feb 21, 2017
Update: the artist has fixed the issues
Description
Qualitative 3d model of Sci-Fi Soldier that can be used in Animation/Films/Games.

Package contains Character in Midpoly and Lowpoly Version. Both Versions are Rigged&Skinned.

I marked the turnables with lowpoly text tag so you can see the lowpoly version too. Turnables without text are Midpoly Version visualisation.


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Package Content

3dsmax version 2013-2016 and FBX
PBR Textures
Marmoset Scene with shaders

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LOWPOLY (GAME Resolution)
This Resolution is preferably for using Ingame

- Mesh Resolution Character+weapon -   
14408 Polys
26.712 Tris
14533 Verts


-Textures-
Format: TGA
Resolution: 4096x4096 px

-Texture Types-
Diffuse(Color)
Metallness
Roughness(Gloss)
Normal
AO

-Rig-                  
Biped&Skin in 3dsmax

- UV -
Uv is prepared to work best in Realtime/Engine environment. For this reason Lowpoly version has 3 texture-sets. One for a Character, one for weapon and the last one for the hair with alpha channel.

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MIDPOLY (Design Resolution)

This Resolution is preferably to use for keyart and rendering


- Mesh resolution Character+weapon -      
353.944 Polys
703.632 Tris
354.973 Verts

-Textures-
Format: TGA
Resolution: 2048x2048px - 4096x4096 px

Texturesets: 6
Multiple Texturesets to achive high detail Quality

-Texture Types-
Diffuse(Color)
Metallness
Roughness(Gloss)
Normal
AO
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PBR READY!!!

Character was rendered in Marmoset Toolbag with new
Metalness/Roughness Workflow that actually become the industry standard.

Textures supports PBR (Physical Based Rendering Shaders)

Marmoset Toolbag 2 scene Included!

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Info:

If you need/use Diffuse/Specular/Gloss Texture workflow you can easy and fast convert them in Photoshop using Documentation inside this package.

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Animation:
Soldier is rigged with 3dsmax biped and can handle handmade and motion capture animation in BIP format.

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If you like you can click on my name to see all my characters.
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