All preview images are from the vray scene.Only the last 2 are from the mental ray scene.
NOTE: Vray is required for the first Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.