Rolex Daytona Cosmograph Steel White Dial

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "rolex", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Apr 3, 2015
CheckMate Pro Certified
3ds Max 2014 V-Ray 3.0
Modo 801
OBJ 2014
Autodesk FBX 2014
Rolex Daytona Cinema4D.hdr
Rolex Daytona Maya.hdr
Rolex Daytona Softimage.hdr
Rolex Daytona V-Ray Material Setup.txt

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3D Model Specifications
Product ID:907288
Published:
Geometry:Polygonal Quads/Tris
Polygons:82,751
Vertices:83,714
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since September 2010
Currently sells 227 products
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Product Rating
1 Rating Submitted
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Legal Notice: The intellectual property depicted in this model, including the brand "rolex", is not affiliated with or endorsed by the original rights holders.

Description
Rolex Daytona Steel White Dial

This is the Rolex Daytona Steel White Dial (Model reference nº 116520)

This scene is ready to render in 3DS Max and Modo.

This model is detailed for closeup renders.
Clean geometry, only quads and triangles, no Ngons, and high-res geometry is used only in areas were it is needed.
All mesh elements are UV mapped and properly named and grouped.

You can achieve diferent lighting variations by simply rotating the hdri environment on x y z and ajusting the HDRI intensity.

This scene is very easy to recreate in other aplications
Scene contents:

22 Meshes
7 Materials
6 texture maps
1 V-ray Domelight

HDRIs supplied with this scene:

Rolex Daytona Max.hdr (3000*1500).
Rolex Daytona Modo.hdr (3000*1500).

Images\textures supplied with this scene:

Daytona Dial Color.png (4096*4096).
Daytona Dial Reflection Color.png (4096*4096).
Daytona Dial Anisotropic Rotation.png (4096*4096).
Daytona Bezel and Engravings Reflection Color.png (4096*4096).
Daytona Bezel and Engravings Bump_Displacement -This map can be used for either displacement or bump.
Brushed Metal Reflection Color and Bump.png (4096*4096).

Supporting items section:

V-ray material setup instructions for this scene.

Compatible HDRI for other aplications

Rolex Daytona Cinema4D.hdr (3000*1500).
Rolex Daytona Maya.hdr (3000*1500).
Rolex Daytona Softimage.hdr (3000*1500).
Note: Using displacement is optional, you can just use the bumpmap, but displacement is better for closeups.


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