The model was modeled in 3ds Max. Slide is smootheable and easily editable (TurboSmooth, HyperNURBS modifier). This model consists primarily of quads.
The rendering is setup in 3ds Max default Scanline. No 3rd party plugin needed. Procedural maps in 3ds Max and C4D materials. Lighting is included only in the 3ds Max version,and materials may appear different in other program formats.