Bell HP7 Style Racing Helmet

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "bell helmets", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Mar 12, 2015
CheckMate Pro Certified
3ds Max 2010 Default Scanline
3DS
Autodesk FBX
OBJ
Documentation.pdf
Documentation
Helmet_BellHP7_Templates.zip
Photoshop templates

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3D Model Specifications
Product ID:892650
Published:
Geometry:Polygonal Quads/Tris
Polygons:10,943
Vertices:11,312
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2014
Currently sells 25 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "bell helmets", is not affiliated with or endorsed by the original rights holders.

Description
High-poly, ultra-realistic racing helmet model in Bell HP7 style.

If you open the native *.max file -, versions with lower/higher polycount can be generated easily by increasing/decreasing subdivision level. TurboSmooth Level 1 or 2 (based on the size and the original polycount of the object) is applied by default for the *.3ds, *.obj, and *.fbx versions.

The scene contains 52 objects. (Most of them grouped.)

Mesh Totals (without subdivision):
============================
Polygons: 10943
Vertices: 11312

Real-word scale (with HANS):
============================
Length:45,8cm
Width: 45,5cm
Height:41cm

Texture resolution
============================
helmet_diffuse.tga - 4096x4096 | Diffuse map (Helmet)
helmet_bump.tga - 4096x4096 | Bump map (Helmet)
helmet_opacity.tga - 4096x4096 | Opacity map (Helmet and Visor)
hans_diffuse.tga - 2048x2048 | Diffuse map (HANS)

Every object of the helmet is mapped and textured. The textures are in high-resolution, so it's perfect for extreme close-ups. The textures are in TGA 24bit format.

The rendering scene and settings I used are NOT included, the 3D objects come with standard 3DSMax materials attached to them. However the *.obj file is Keyshot-ready so you can make realistic renders quickly.
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