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It's a very high detailed, photo-realistic Mini PC, Raspberry Pi
You can use 3ds Max 2010 & 2013 for rendering with Maxwell renderer and V-Ray. You can also use FBX, OBJ, 3DS formats for Polygonal tools and 3DM, SAT, IGS for Nurbs modeler.
Notes for FBX format : 1. There are two version included (N-gons & Triangles mesh) 2. It's compatible with Maxwell material if you use version FBX 2013.3.
In the .Max and .3DM file, the embedded layers are named the same. So if you need more subdivided meshes for some parts, you can easily replace them from the original Nurbs model. In my case, I used 3DM->FBX->3dsMax converting process.
Objects / Polygon / Vertex count is (3ds Max 2013 file) ;
Objects : 85 Vertex : 110900 Polygon : 76671
Camera settings, 7 bitmap textures, and an HDRI(3200x1600) is included with Studio Lighting Setup.