3D Max, Cinema 4D, Lightwave users: Please open or import FBX file. It contains embedded textures. * This is a model of a detailed US Navy Marine`s Landing Croft rigged in real world scales. Great for close up shots. Originally created in Maya 2014 and textures painted in photoshop. * All models are separated objects like in real world. It has 705,631 polygons with TurboSmooth OFF Model is mostly quads with very low number of triangles. No ngons. * - Text number on landing craft can be changed using rig`s global control. This way different variations of landing craft can be created. - Rig is scalable - A low res proxy version of model is available in rig. You can easily switch between high res and low res model using rig`s global. - Controls for different parts and objects are available to create realistic movements. - Please do note rig setup is only available for Maya files. * Product is available in a variety of file formats. All native and ready to render : Maya 2014 and Mental Ray (all models have standard Mental Ray shaders) Maya 2014 and Arnold (all models have standard Arnold shaders) Also FBX and Obj files are included. FBX includes embedded textures. * All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy. Preview images are rendered with Maya and Arnold renderer. Renders from Mental ray will look similar. * 10 textures. Main texture for body of landing craft is 8196*8196. All textures are .jpeg 1 free 32bit .exr HDRI included for lighting. * Model is built to real-world scale Units used: X 3717, Y 772, Z 915 Scene objects are organized by groups and layers No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya. * files available for download : maya_mentalray : .mb file and all textures. Ready to render. maya_arnold : .mb file and all textures. Ready to render. all_textures : all texture files. fbx : .fbx file with embedded textures. obj : .obj file. Textures included. Please download textures separately.
If you have any questions please contact me via a support ticket. Also check out my other models by clicking on my user name.