- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "nokia", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Mid-poly model of the Nokia 206 Dual Sim cellphone in different color versions.
Originally modelled in 3ds max 2014. Previevs rendered with Vray 2.40.03. This model is based on the real cellphone, so all the proportions and dimensions are close to its prototype.
Features: - textures mapped and included in the nokia_206_maps.rar; - diffuse, falloff, opacity, self-illumination, glossiness and bump maps are used; - system units set to millimeters, all objects are correctly sized. - presented in white, black, cyan, magenta and yellow colors; - one can turn on/off screen and buttons backlight (instructions are in the readme file); - the screen picture is easy to change; - gamma/LUT correction is turned off; - no brightness correction in color mapping, only in VrayPhysicalCamera; - most materials in the scene are Vraymaterials.
Files: - nokia_206_magenta.max (and also nokia_206_black.max, nokia_206_white.max, nokia_206_cyan.max, nokia_206_yellow.max) contains studio setup, Vray render settings and all the materials for the cellphone of specified color; - nokia_206_maps.rar contains all the textures that should be placed in the same directory with the .max files. - nokia_206.3ds, nokia_206.obj and nokia_206.fbx contain only geometry with mapping coordinates but no materials.