Detailed high polygon medical symbol. Vray renderer used for presentation. Topology based on quads for applying subdivisions. If necessary, you can apply more subdivisions for extreme close-ups. Geometry, Group, material, texture are named correctly.
Everything on scene is included except environment HDR image. HDR image is not included. In provided rendering scene, map spot is left defined in material library (causing a prompt when opening the file). Just browse one of your own HDRI (tweak if necessary) and you are ready to go.
What's in the box:
max format: - Complete animated scene like on turntable with subdivision modifier uncollapsed(editable). - Complete animated scene like on turntable without subdivisions applied. - Bump map texture in jpg format.
fbx format: - Export of unsubdivided model.
obj format: - Export of unsubdivided model.
Materials and textures archive: - Material library (Vray only). - Bump map texture in jpg format.