Special Offer! % Off

:::
Selected items only. See more offers in My Account.

Natalie Nude or Clothed Rigged

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2011 V-Ray 2.0
Autodesk FBX 2013
Other

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:684562
Published:
Geometry:Polygonal Quads/Tris
Polygons:124,238
Vertices:124,752
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2010
Currently sells 167 products
Achievements:
Product Rating
1 Rating Submitted
Description
This model was realized using 3D Studio Max (version 2011) and VRay rendering engine, so it is optimized for working in this environment.

We can not be held responsible for the use of this model in environments different from the recommended one.

The model is a low poly composed by quads and triangles distributed across the topology in a well balanced way.

The rendering shown was made using VRay 2.0 and scene setup provided in the file MAX.

The renderer visible in the scene can be obtained just with the native files.

MATERIALS AND TEXTURES:

Textures are 2048x2048.

All textures are in TGA format.

All the mesh making up the model are covered with vRay Material, except for the hair, which are covered by a standard material with alpha texture.

The material of the skin is made with vRay S.S.S. (sub, surface, scatter) Material by default, but can be used also a standard version of skin material.

RIGGING AND ANIMATIONS:

The models are rigged using the standard 3ds max biped, with the addition of two bones used to control breast, to simulate stretching and rebounds.

The shoes are linked to the bones of the feet.

Facial expressions are managed by morpher modifier, while the jaw is controlled by a bone linked to the head.

No animations.

FBX INFO

The FBX format included in the package can be used as it is provided, and is not editable. To get the same quality of rendering images in the gallery, you must set independently the materials, lights and photo set.

With the FBX will not be possible to reach the same level of smoothing/tesseling version of MAX.

For any questions or doubt please feel free to contact us.

***Please don't forget to vote the model. We would really appreciate this. Thank you!***
Related Products
More Products by Artist