Walther P38

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "walther", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Feb 28, 2013
CheckMate Lite Certified
3ds Max 2010 Default Scanline
Autodesk FBX 200900
OBJ
P38_Textures_Source_PSD.zip
Photoshop CS5 Texture Source Files

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3D Model Specifications
Product ID:726092
Published:
Geometry:Polygonal Quads/Tris
Polygons:4,548
Vertices:4,586
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2009
Currently sells 268 products
Achievements:
Product Rating
2 Ratings Submitted
Karim2014
Aug 17, 2016
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "walther", is not affiliated with or endorsed by the original rights holders.

Description
• Walther P38 Pistol is low poly and ready for use in games or renders.
• Modeled in 3ds Max 2010
• Normal map was baked from a high poly model

• Renders are taken from the viewport using a Direct X shader

||SPECS||

Model (7 Objects):

• P38_Root (Dummy node, all other objects are children of this node)
    • P38 (frame)
         • P38_Slide
             • P38_Safety
         • P38_Hammer
         • P38_Magazine
         • P38_Trigger

• P38 has 4548 Polys, 4586 Verts
• Polygons are all quads or tris, no n-gons
• Parts such as the magazine, slide and trigger are separate objects which can be moved or animated
• Product includes 9mm bullets in the magazine
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Renderer is default scanline, no lights or extraneous objects included.
• Object pivot points at logical locations
• Object scaled to approximate real world size (inches)
• Tested in the UDK
• .obj and .fbx versions exported from 3ds Max 2010

Textures:

• 2048x2048 diffuse, specular, gloss and normal
• Textures in .tga, .png and .jpg formats
• Model texture paths are stripped
• Photoshop CS5 sources for the textures available upon purchase
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