High level of detail with the best compromise of the number of polygons.
Geometry: Polygonal Quads/Tris, consists primarily of quads. 95% - 5%.
Material and Textures
The Main Sail, Tent and main parts have uw map unwrap, other object have UVW Mapping projections. Model used 19 *.jpg Textures, resolution depends on the importance within the model:
Background - 2280x1700
Tent - 2280x1200
Main_Sail - 1800x1200
Seat - 1200x1200
Metal Rust -1800x1350
Barel_wood – 1550x1415
Dark metal - 1800x1200
Wood_Orange - 1880x480
Old_lether - 1200x300
Ship_floor_1 to 5 - 1200x300
Ship_side_1 to 5 - 1200x200
Render is done with non-illuminated 3Ds Max version with standard materials.
Lighting and environment are included in 3ds max version.
Renderer by default, no 3rd Party Plug-ins required to load files or render scene.