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Stuffed Toy Dragon

$29$21.75
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2012 mental ray 2012
3ds Max 2012 mental ray 001
3ds Max 2012 mental ray 001
3ds Max 2012 mental ray 2012
OBJ 2012
OBJ 2012
BodyDragon.tga
Texture of dragon body for obj file
Cotton_Dragon.JPG
Texture of cotton for 3DS Max file (Material ID =9
Cotton_Dragon.tga
Texture of cotton for obj file
Dark_Orange_Dragon.tga
Texture of Dragon body torn section orange part fo
Dark_Yellow_Dragon.tga
Texture of Dragon body torn section yellow part fo
Eyeball1.tga
Texture of dragon right eye for obj file
Eyeball2.tga
Texture of dragon left eye for obj file
Orange_Dragon.tga
Texture of Dragon body orange part for 3DS Max fil
Wings_Dragon.png
Texture of Dragon wings and eyes for 3DS Max file
Yellow_Dragon.tga
Texture of Dragon body yellow part for 3DS Max fil
Green_Dragon.tga
Texture of Dragon body Green part for 3DS Max file

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3D Model Specifications
Product ID:869711
Published:
Geometry:Polygonal Quads/Tris
Polygons:16,100
Vertices:16,261
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since November 2014
Currently sells 7 products
Achievements:
Product Rating
Unrated
Description
High Detailed Realistic Stuffed Toy, completely UVmapped and smoothable, made with 3DS Max *************************************************************************************
This scene is Ready to render exactly as you see above with MentalRay settings for FinalGather

This model is rigged with CAT RIG.
It comes with high resolution textures

3DS Max file:

Orange_Dragon.tga
Yellow_Dragon.tga
Dark_Orange_Dragon.tga
Dark_Yellow_Dragon.tga
Wings_Dragon.png
Cotton_Dragon.jpeg

OBJ files (Ready to rig) Texture files

Cotton_Dragon.tga
Body Dragon.tga
Eyeball1.tga
Eyeball2.tga

******************
This pack includes all the following formats:

.max (Low Poly)(3DS Max 2012)
.max (High Poly)(3DS Max 2012)
.obj (Low Poly)
.obj (High Poly)

Obj is directly exported from 3DS Max and comes combined, so you may need to assign textures.

******************

Polygon counts

Low Poly for 3DS Max and OBJ file (Polygon 16100, Vertices 16261)
High Poly 3DS Max and OBJ file (Polygon 114068, Vertices 59676)
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