Model of scythian warrior, real world scaled (1 unit = 1 centimeter). Originally modelled in 3ds max 2011. Final images rendered with mental ray.
Features: - Model was not intended for subdivision - Intended for game/realtime/background use - Quads/tris (2.45%) polygonal geometry. - Correctly scaled. - Completely textured - High detailed textures. - Objects, materials and textures are logically named for ease of scene management. - No special plugin needed to open scene. - All textures and materials are included and mapped.