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A detailed photoreal 3d model of Samsung Galaxy Note 4. The level of detail is high enough for close up renders, while polycount of the model with subdivision modifiers
turned off is kept at minimum in order to ensure optimal performance.
Main format: 3ds Max 2012 + VRay 2.3.
Organization: - real-world scale - scene organized in a logical way - all objects and materials are properly named - modifier stacks collapsed to editable poly, except for turbosmooth modifiers - no extra objects are included (like cameras, lights, helper objects etc.), just import it into your project and you are ready to go
Geometry: - clean geometry (no detatched or unwelded vertices, non-maniflod geometry, co-planar faces etc.) - mostly quads, the amount of triangles is set to minimum, no n-gons.
UV: - all models are unwrapped in a non-overlapping way and packed for optimal use of UV-space
Textures: - 11 textures, resolution 2048x2048 pixels, in format .PNG.
Materials: - in the VRay version of the scene for 3Ds Max, photorealistic vray materials are applied to every object in the scene
File formats included: - 3Ds Max 2012 with vray materials - 3Ds Max 2012 with standard materials - Maya 2015 - FBX - OBJ