- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "la cividina furniture", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
This is a model of MATRIX couches set designed by Mauro Fadel. • Originally created with 3ds Max 2009. || USAGE || This model was designed for interior scenes. This model is suitable for use in broadcast, advertising and any type of interiors. This product is suitable for closeups. The scene is available in 3ds Max 2009, 3ds, OBJ, DWG, FBX and STL format. For conversion to other formats, please contact support. This model is an accurate representation of Matrix Couches using scale 1 unit = 1 mm. || SPECS || Each model contains 5 separate named objects grouped as chair or couch. -Each object has Non colapsed modifier stacks using TurboSmooth (Iterations 2), Edit Poly and UVW Map. -Scene contains: Matrix Armchair 850mm/33 1/4' wide Matrix Couch 1600mm/63 1/16' wide Matrix Couch 1900mm/74 11/16' wide Matrix Couch 2200mm/86 5/8' wide - All objets contains total 9234 faces and 9272 vertices with Turbosmooth OFF. - All objets contains total 152040 faces and 78080 vertices with Turbosmooth ON. - This model contains V-Ray materials - Rendered using V-Ray 2.0 || PRESENTATION IMAGES || • Everything shown in the preview images is included in the scene. • All preview images are rendered with V-Ray 2.0 • No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights are included in the file. || TEXTURES || • 2240x1644 JPG Diffuse Map Green_Fabric_01. • 2240x1644 JPG Bump map Green_Fabric_01 Bump. • 744x900 JPG Diffuse Map wallpaper. • 50x50 JPG Diffuse Map beige4. • 350x350 JPG Bump Map Leather_Bump. || GENERAL || • Model is built to real-world scale • Quads and tris topology only • Units used: millimeters. • Scene Objects are organized by 4 groups of Couches.