GoPro Hero3 Camera

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gopro", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2009 Maya Software
3ds Max 2010 Default Scanline
Maya 2014 V-Ray 2,40
Collada
Autodesk FBX
OBJ
Other .psd

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3D Model Specifications
Product ID:825681
Published:
Geometry:Polygonal Quads/Tris
Polygons:3,197
Vertices:3,012
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2013
Currently sells 406 products
Achievements:
Product Rating
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Categories

Legal Notice: The intellectual property depicted in this model, including the brand "gopro", is not affiliated with or endorsed by the original rights holders.

Description
•        It is the high-quality low-poly 3D model GoPro Hero3 camera used in various fields 3D Graphics such as: game development, advertising, interior design, motion picture art, visualization, etc.. Modeling was made by ortho-photos of real camera that is why all details of design are recreated most authentically.

       •    Ease of use is that the model consists from few of meshes, it is low-polygonal (saves resources of your system) and has 3 materials (Body, Glass, Lens).

•        Whichever renderer you wouldn't use, this model will always look realistic because of quality high resolution photo-textures .

•        The competently think over topology low-poly model in combination with detailed textures allows for a minimum amount of polygons get the maximum quality, which can be enough even for close ups.

•        For increase advanced realism in addition these textures are used: Specular, Glossiness, Bump. For the best Bump depth we set Bump Multiplier is 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya.

•        The Specular and Glossiness maps set various reflective and dispersing capacities of the different areas of model that gives the effect of using more materials.

•        Total of the main textures - 4. Resolution of all textures is 2048 pixels in .jpg format. Also there are original texture file .PSD format in particular archive.

•        Model was created in the 'Maya 2009' 3D program.

•        The model has correct dimensions in real-world scale in centimeters. All parts correctly named.

•        Also there is an adjusted render-scene created in the “Maya 2014” with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the “Maya 2012” with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 5 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model.

•        To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2010 version).

Note: It is the LOW-POLY model, using of any smoothing modifiers for it is unacceptable!

See also in our models:
- GoPro Hero3 Waterhousing;
- GoPro Hero3 with Waterhousing;
- DJI Phantom 2 Quadcopter with GoPro HERO3;
- DJI Phantom 2 Quadcopter with Prop Guard and GoPro HERO3;
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