HIIB & HTV Kounotori

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- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "jaxa", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2010 Default Scanline
Blender
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:867871
Published:
Geometry:Polygonal Quads/Tris
Polygons:86,334
Vertices:92,593
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2012
Currently sells 304 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "jaxa", is not affiliated with or endorsed by the original rights holders.

Description
H-IIB

H-IIB (H2B) is an expendable launch system used to launch H-II Transfer Vehicles (HTV, or Kounotori) towards the International Space Station.
H-IIB rockets are liquid-fuelled with solid-fuel strap-on boosters and are launched from the Tanegashima Space Center in Japan.
Mitsubishi and JAXA have been primarily responsible for design, manufacture, and operation of H-IIB.
H-IIB made its first flight in 2009, and made a total of four flights through 2013.


H-II Automated Transfer Vehicle. (HTV)
The H-II Transfer Vehicle (HTV), also called Kounotori, 'Oriental Stork' or 'White Stork').
Is an automated cargo spacecraft used to resupply the Kibo Japanese Experiment Module (JEM) and the International Space Station (ISS).

The shapes and proportions of the objects are accurate. Following the original plans and photos.

MODELS:
Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole.
Ready for animation. Ready to render. Textures , materials, lights, camera included.

In OBJ format.
In the OBJ format all properties are maintained.
The meshes of the objects are independent. Materials and textures included.
The ZIP file contains: OBJ file, MTL file, and original texture map JPG.

In FBX and MAX format.
The meshes of the objects are independent. Materials and textures included.

Optimized for infographics, integration in real environments and for close-ups.
HD shapes with the minimum possible number of polygons.
Quad topology.
Ready to render.

H2B:
Polygons: 40790
Verts: 44030

HTV:
Polygons: 45544
Verts: 48563
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