AR. Drone 2.0

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "parrot drones", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Mar 20, 2014
CheckMate Lite Certified
3ds Max 2013 Maxwell 3.0
3ds Max 2010 Maxwell 3.0
3ds Max 2010 V-Ray 2.4
Rhino moi
3DS
Autodesk FBX 2013
IGES
OBJ
Other sat
StereoLithography
Other vray proxy
ARDrone_textures.zip
bitmap textures and HDRI

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3D Model Specifications
Product ID:807502
Published:
Geometry:Polygonal Ngons used
Polygons:58,414
Vertices:83,868
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2009
Currently sells 184 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "parrot drones", is not affiliated with or endorsed by the original rights holders.

Description
It's a very high detailed photoreal Drone, Parrot AR.Drone 2.0

You can use Max 2010~20xx for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, 3ds, STL, or vrayproxy formats for Polygonal tools and 3DM, IGS or SAT for Nurbs modeler like Rhino.

In case of FBX, there are two versions included. (normal & triangulated version)

Pivots of all objects are aligned at the world origin(0,0,0).
So if you need more subdivided geometry, you can easily re-export it from the original 3dm nurbs model.

And all objects have just one multi-sub Material, so you can easily convert them to single proxy file.

Object / Polygon / Vertex count is, (case of 3ds Max2013 file)

Objects: 76 (9 dummy helper)
Verts: 83868
Faces: 58414

Camera setup, 12texture maps and a HDRI is included with Studio Lighting Setup.
Propeller animation is applied to dummy objects.
If you wanna adjust the speed of propeller rotation, just edit the key of '_dummy-propeller-rotation' object.

Thank you.
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