Modeled in 3ds Max 2009 and rendered using V-Ray 1.50. High-detailed. You can easily change all the parts of the object, the stacks are not collapse. You can make the Poly count higher by the Meshsmooth level. Includes V-Ray materials only in 3ds Max format.
NOTE: V-Ray is required for the V-Ray 3ds Max scene. A file without V-Ray shader is included with standard materials. The .3ds and .obj formats are geometry with texture mapping coords. No materials attached.