Kappa ATHOSS Sneakers

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2008 V-Ray 1.5 RC5
OBJ 2008
3DS 2008
Autodesk FBX 2008

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3D Model Specifications
Product ID:778646
Published:
Geometry:Subdivision
Polygons:27,074
Vertices:28,649
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2009
Currently sells 614 products
Achievements:
Product Rating
Unrated
Description
Kappa ATHOSS Sneakers
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.


Kappa_ATHOSS_max.zip contains 1 .max file:

1:Kappa_ATHOSS_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.


Fully detailed, textured model. Detailed enough for close-up renders.
In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 28649 vertices, 27074 polygons.
With Turbosmooth on=2 : 439582 vertices, 866352 polygons.

Textures:

1. Kappa_ATHOSS_back_logo_bump_map.jpg          - 1000x1000 px.
2. Kappa_ATHOSS_back_logo_color_map.jpg          - 3000x3000 px.
3. Kappa_ATHOSS_body_bump_map.jpg                - 2400x2400 px.
4. Kappa_ATHOSS_body_color_map.jpg               - 2400X2400 px.
5. Kappa_ATHOSS_bombe_bump_map.jpg               - 2400x2400 px.
6. Kappa_ATHOSS_bombe_color_map.jpg             - 2400x2400 px.
7. Kappa_ATHOSS_border_back_logo_bump.jpg       - 1000x1000 px.
8. Kappa_ATHOSS_border_back_logo_color.jpg       - 1000x1000 px.
9. Kappa_ATHOSS_inside_cover.jpg                - 1000x1000 px.
10.Kappa_ATHOSS_shoelaces.jpg                   - 1800x1800 px.
11.Kappa_ATHOSS_sole_bump_map.jpg                - 1500x1500 px.
12.Kappa_ATHOSS_sole_color_map.jpg               - 1500x1500 px.
13.Kappa_ATHOSS_sole_inside_color_map.jpg       - 1000x1000 px.
14.Kappa_ATHOSS_top_logo_bump_map.jpg            - 1000x1000 px.
15.Kappa_ATHOSS_top_logo_color_map.jpg          - 1000x1000 px.
16.Kappa_ATHOSS_white_border.jpg                - 1800x1800 px.
17.notebook_pano_light.hdr                      - 1800x900 px.
                  


NOTE: Vray is required for the Max scene.
      The .3ds,.fbx formats are geometry with texture Mapping coords.
      Standart materials with the map paths are attached.
      The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
      You can take the maps from the .max.zip. and use them.

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