Container Stack Railcar

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "union pacific", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Aug 29, 2011
CheckMate Lite Certified
Lightwave 9.6 Default Scanline
3ds Max 9 Default Scanline
Autodesk FBX
OBJ
3DS

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3D Model Specifications
Product ID:594156
Published:
Geometry:Polygonal
Polygons:78,812
Vertices:89,536
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2009
Currently sells 43 products
Achievements:
Product Rating
7 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "union pacific", is not affiliated with or endorsed by the original rights holders.

Description
Container Stack Railcar      by renderpig
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This package includes:

- CONTAINER STACK (with textures 3076x3076 and 2048x2048: Color/Difuse, Specular,Reflection...)

- CSX / HANJIN CONTAINERS (with all textures 2048x2048: Color/Difuse, Specular,Reflection...)

- TRAIN BOGIES / WHEELS (with all textures 2048x2048: Color/Difuse, Specular, Reflection...)

- TRAIN TRACKS (with all textures 2048x2048: Color/Difuse, Specular, Reflection...)


CONTNR CAR:    Traingles - 18476, vertices - 11148.
CONT. CSX:               Traingles - 21985, vertices - 14505.
CONT. Hanjin:        Traingles - 21985, vertices - 14505.
TRAIN BOGIE(2):        Triangles - 78460, Vertices - 40448.
TRAIN TRACKS:         Triangles - 14468, Vertices -   8930.

Total:                       Triangles - 155374, vertices - 89536.



*** Objects are on separate layers.



Large HD previews available for download separately.



For best results set a smoothing angle Between 33 and 45 degrees, and make surfaces double sided.


NOTE: Some formats may require re-assignment of specular, reflection, bump and or normal texture maps (included in package).
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