Estádio do Maracanã

Royalty Free License
- All Extended Uses
Included Formats
Lightwave 11.6 Other Native
Lightwave 10.1 Other Native
Lightwave 9.6 Other Native
OBJ
Maracana_LowerTier_North_Seats_Closed_OBJ.zip
Additional OBJ files for Seats
Maracana_LowerTier_North_Seats_Open_OBJ.zip
Additional OBJ files for Seats
Maracana_LowerTier_South_Seats_Closed_OBJ.zip
Additional OBJ files for Seats
Maracana_LowerTier_South_Seats_Open_OBJ.zip
Additional OBJ files for Seats
Maracana_UpperTier_North_Seats_Closed_OBJ.zip
Additional OBJ files for Seats
Maracana_UpperTier_North_Seats_Open_OBJ.zip
Additional OBJ files for Seats
Maracana_UpperTier_South_Seats_Closed_OBJ.zip
Additional OBJ files for Seats
Maracana_UpperTier_South_Seats_Open_OBJ.zip
Additional OBJ files for Seats

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3D Model Specifications
Product ID:810178
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,750,391
Vertices:1,718,718
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since May 2011
Currently sells 1 products
Achievements:
Product Rating
Unrated
Description
High detailed 3d model of the Estádio do Maracanã (Maracana Football Stadium) in Rio de Janeiro, Brazil.

No 3rd party plugin needed**.

This model consists primarily of quads.

Preview images all rendered with Lightwave 3D 11.6.

Lighting and environment are included*. (Selection Sets included to make selecting lights easier*)

Opens and renders without errors*

Quads (some sub-patched) and tris only                

Modelled to real-world scale                

Unique and meaningful names for objects, materials, textures                

Model centered at origin                

Clean UVs (8k .psd file included – with UV wireframe layer)                

Full geometry Football Nets - made of only quads and tris

Football (Soccer) field: 68m x105m

LW polycount:
Polygons: 1750391
Vertices: 1718718

The following geometry uses Lightwave’s instance setup*:
Standard seats
VIP seats
Press Box seats
(Seat geometry can be swapped from open to closed seating!)
Handrails
External Ramp Lights

Render times on i7-4930k:

Camera 1 (Real Lens Camera) – 1600px x 800px

Internal shot (directed towards pitch so increased render times because of grass texture)
Antialising 2/16
Threshold – 0.004
Oversampling – 0.1
GI – Monte Carlo, In 150%, IB 2, RPE 100, SBR 25, AT 21.0°, MinPS 2.0, MaxPS 40.0, Multipler 50%.
21m 28s

Camera 2 (Orthographic) – 2200px x 1200px
External shot directed towards side of the stadium, Camera at ground level
Antialising 1/8
Threshold – 0.004
Oversampling – 0.1
56 seconds

*IMPORTANT - I highly recommend that if you are going to purchase the .lwo model that you upgrade to Lightwave 11.6.x The original model and scene were compiled in LW 11.6 and because 11.6 introduced some newer built-in nodes, older versions may display errors and not produce the same results.

If you are using LW 11.5.1 or 11.0.3, you will be able to download and upgrade to 11.6 from your accounts section at the lightwave3d website

If you do decide to purchase this model for use with a previous version of Lightwave, PLEASE READ THE FOLLOWING BEFORE PURCHASING:

1. You will need to download and read the supporting PDF 'Rectify_InputNode_errors_with_previous_versions_of_Lightwave'

2. Render times for older versions may take longer than those stated above.

3. Linear lights in north/south entrance halls have been changed to Point lights for vers 10.1 and 9.6 - final renders may look different.

4. **Versions 10.1 and 9.6 do not include the new native Instancer and therefore will not display instanced geometry (so stadium seats, handrails and external ramp lights) or the random colour texture (as seen in the rendered images). The placeholders and instance geometry for each is included. However, you should only purchase this model for use with 10.1 or 9.6 if you know how to re-setup instancing using third party plugins like HD Instance or DP Instance.

5. OBJ version includes all stadium geometry in one file, apart from main stadium seats. They can be downloaded as additional OBJ zip files and due to the massive about of geometry, are split into upper/lower tier and north/south divide. There is a version for open seats and closed (folded) seats. Each separate seat consists of quad polys and will need to be converted to tris or subdivided in your native 3d package to render correctly.

6. Please make sure your PC/Mac can handle large amounts of geometry.
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