(Version 2.0: Cleaner geometry, fewer polygons, new PBR textures)
The Italian WW II mainstay rifle. This is a low polygon count model fit for games.
Modeled in real world scale (metric system). This weapon is 102 centimeters long. Geometry is full quads, has no 6-poles and is not meant for subdivision. The mesh shading is set at 65 degrees.
Several objects frozen into one.
Fully UV unwrapped, with overlapping UVs for nuts/screws only. One material, one set of 2048x2048 PBR textures in .Png format: Base Color Normal Roughness Metallic Heigth
Textures are issued in a dedicated zip file in the Support Files section.
Object, material and textures names match.
One material wich might need rebuilding when imported in an application other than Blender. Note for .Fbx users: Cycles materials are exported correctly, albeit as simple Phongs. You won't need to rebuild the material from scratch.
Exported at the origin with zeroed transforms. All objects, material and textures are meaningfully named.
The HDRI I used to render this product is not included. I added a 3 points lighting rig to the blend file instead.