INGOLF IKEA Dining chair

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2013 V-Ray 2.3
3DS 2013
Autodesk FBX 2013
OBJ 2013

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3D Model Specifications
Product ID:924581
Published:
Geometry:Subdivision
Polygons:15,060
Vertices:7,620
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2009
Currently sells 612 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders.

Description
INGOLF IKEA Dining chair High-detailed.
Modeling in 3DS Max 2013 and rendered with VRay 2.3.

INGOLF Dining chair is from 2015 IKEA Dining chairs Catalog.
The model is in real world size:


Depth: 52 cm
Seat width: 41 cm
Seat depth: 38 cm
Seat height: 44 cm
Height: 91 cm
Width: 43 cm


The model comes with 2 wood materials: black and white.

Textures:

01.INGOLF_chair_bump_map.jpg       - 2000x2000 px.
02.INGOLF_chair_color_map.jpg      - 2000x2000 px.
07.notebook_pano_reflecton.hdr    - 1700x850 px.


INGOLF_chair_max.zip contains 1 .max file and all Textures:

1:INGOLF_chair_render_Vray.max
The preview scene.
Vray renderer 2.3 setup and materials.Includes Vray-materials.


Fully detailed, textured model. Detailed enough for close-up renders.
The model is fully unwraped.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 7620 vertices, 15060 polygons.


NOTE: Vray is required for the Max scene.
      The .3ds,.fbx formats are geometry with texture Mapping coords.
      Standart materials with the map paths are attached.
      The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
      You can take the maps from the .max.zip. and use them.
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