- the stack of the model is collapsed - all objects are named and organized with layers - the ground uses V-Ray displacement for its snow details - the small stones are static geometry. In case of memory problems I suggest that you convert them to V-Ray proxies
- the scene uses V-Ray materials - all maps are in the 3ds Max zipfile
>>> Light setup
- V-Ray sun&sky and a V-Ray phyiscal camera - the light setup is included
- 3ds Max 2012
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.