An artistically beautiful, detailed & accurate depiction of the very complex Human Anatomy.
This product consists of the Cardiovascular ( with pumping Heart ), Digestive, Respiratory, Urinary, Nervous ( with inner & outer Brain ), Skeletal Systems ( with Spinal Ligaments ) & Salivary Glands.
The model is rigged and ready for animation & poses.
Features: ========================================== 1. The scene is organised into layers for easy management so you can easily hide or isolate individual systems. All components are correctly named & grouped appropriately in the scene.
2. The Brain's outer Cerebrum extends to the inner halves to end at the Corpus Callosum. So you can remove 1 half of the brain to show the internals.
3. Internal details of the Brain modeled as actual 3D components & fitted together nicely in an easy to understand manner.
4. The Cerebrum is color coded into the 4 lobes: Frontal, Parietal, Temporal, Occipital. A normal solid version is also included ( hidden ) without the colored lobes.
5. Detailed Nervous System consisting of the Central Nervous System, Peripheral Nervous System, & Autonomic Nervous System.
8. Spinal Ligaments & Cardiovascular are texture mapped ( 1024 & 2048 respectively ). Materials are applied to all other objects.
9. The Cadiovascular system is color coded blue & red to distinguish between vein & artery. Heart pumping is achieved by animating a single Heart Bone.
10. A sample animation is included in the scene to demonstrate the possible poses & motions that can be achieved using the rig.
11. A PDF document is included to explain how to correctly use the Model.
12. Model contains mostly 4 sided polygons for efficiency & modeled to real world scale.
13. A transparent human model is included free, to give a sense of the organ's location, without cluttering the important details inside.
14. Optimized subdivision cage gives smooth edges even in high definition. Just step up the subdivision levels.*
*The original model is smoothened using TurboSmooth in Max, PolySmoothFace in Maya, Subpatch in XSI & Lightwave, and Hypernurbs in C4D, which renders exactly like the preview images, and yet preserving the original low mesh density like the wireframe preview.
The user only need to crank up the subdivision to get a high poly & detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.
========================================== No special plugins needed. Just load and animate!
MotionCow is the publisher of high quality photorealistic 3D Models & we proudly stand behind all our products. Pls do not hesitate to contact us if you need help with our models.