The Maya scenes are set with the '3' hotkey for the geometry approximation preview and render. Maya files come with SSS shaders and are ready to render exactly as you can see in the preview images.
Polycount (quads): total:21810
RIG AND ANIMATION NOTES: This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations.
4 animation sets have been included in a separate maya file (referenced to the main rig) to make them easier to use:
-fly around (loop)- 78 frames -fly in place (loop)- 100 frames -acting 1 (loop)- 100 frames -acting 2 (loop)- 100 frames