HENRIKSDAL Dining chair

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2008 V-Ray 1.5 RC5
OBJ 2008
3DS 2008
Autodesk FBX 2008

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3D Model Specifications
Product ID:828838
Published:
Geometry:Subdivision
Polygons:3,117
Vertices:3,020
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
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TurboSquid Member Since December 2009
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Legal Notice: The intellectual property depicted in this model, including the brand "ikea", is not affiliated with or endorsed by the original rights holders.

Description
HENRIKSDAL Dining chair High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.

HENRIKSDAL Dining chair is from 2014 IKEA Dining chairs Catalog.
The model is in real world size:

Width: 51 cm
Depth: 58 cm
Height: 97 cm
Seat width: 51 cm
Seat depth: 42 cm
Seat height: 47 cm

The model comes with 2 color and bump map textures:red and white.
Also 1 color and bump wood map for the legs.

Size:

01.HENRIKSDAL_chair_back_mask.jpg            - 2500x2500 px.
02.HENRIKSDAL_chair_Gobo_Red_bump.jpg       - 1900x1900 px.
03.HENRIKSDAL_chair_Gobo_Red_color.jpg       - 1900x1900 px.
04.HENRIKSDAL_chair_Gobo_White_bump.jpg      - 1900x1900 px.
05.HENRIKSDAL_chair_Gobo_White_color.jpg    - 1900x1900 px.
06.HENRIKSDAL_chair_light_wood_bump_map.jpg - 1280x960 px.
07.HENRIKSDAL_chair_light_wood_color_map.jpg - 1280x960 px.
08.HENRIKSDAL_chair_seat_mask.jpg            - 2500x2500 px.
09.notebook_pano_reflecton.hdr               - 1700x900 px.



HENRIKSDAL_chair_max.zip contains 1 .max file and the HDRI map:

1:HENRIKSDAL_chair_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.


Fully detailed, textured model. Detailed enough for close-up renders.
In the folder'maps' you will find the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 3020 vertices, 3117 polygons.
With Turbosmooth on=2 : 48668 vertices, 96528 polygons.



NOTE: Vray is required for the Max scene.
      The .3ds,.fbx formats are geometry with texture Mapping coords.
      Standart materials with the map paths are attached.
      The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
      You can take the maps from the .max.zip. and use them.
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