- new Skin Shader and Textures - some Hair Improvements
Highly Detailed 3D female Character created with 3ds Max 2012, using the Vray renderer. This model can be used in film, game cut scenes, advertising, design visualisation, etc.
- Rigged with Skin Modifier and CAT + skin Morph for better deformation - Blended Facial morph controls, save and load Face Presets - Eye controls with individual Left / Right control option - 7k Displacement, Specular, Bump and Color maps - Light Rig With HDR Environment-Lighting - Realistic sss2 Skin-Shader for body, eyes, Tongue and Teeth - Three hair types, long blonde and black hair, and A short blond hair using Hair and Fur Modifier - Usage of the New Vray Hair-shader, but you can also use The Fur Standard Shader if you have not the newest vray Version - Underwear-set, heels, red dress, top and leather Trousers - Couch-Scene also included
- Model is built to real world scale
- Vray is needed to get the Preview image Quality
- Scene objects are organized by layers
- All objects individually named and in appropriate layers.
- Rendered in V-Ray and split into various render-Elements (Skin, Clothes, Hair...) for better Compositing
- All preview images are rendered in Gamma 2,2(LWF) and have some Color-Correction and AO added in Compositing (example .psd included)
- Product is ready to Render as shown in previews
- If you want to Render it in Mental ray you have to build new shaders and new Lights