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This is a model of a Gulfstream G550 Jet which is rigged in both 3D Studio Max and Cinema 4D.
In 3D Studio Max I have created a script which loads the controls in a seperate window that include control of landing gear, thrust reversers, flaps, spoilers, elevators, main entrance door, Pitch, Roll and Yaw. This script is an extension to the sliders in the scene. (makes it easier to control and has some default settings such as reset surfaces or landing mode) These same controls are available in Cinema 4D via HUD sliders. The model has interior as well. All textures are included and most are at 4096 x 4096 resolution. Offcourse they can be downscaled if needed. The cockpit is basic but has an image overlay for panel. 3D seats, throttle, flight column, pedals.Cabin interior is 3D. Modify any of it to your taste if you like. Parts are named for easy identification.Included is an obj file as well.The Obj file included can be imported to other 3D programs.The model can be easily animated due to the ease of the rig in both Max and C4D. I have included a custom HDR which was created in 3D and then rendered as a spherical 6000 x 3000 HDR. This is already setup in the max and cinema 4D files included. Polygon modelling was used.
Turbosmooth in 3DS MAX modifiers included on objects. Subdiv Surfaces in Cinema 4D placed in Layer for easy adjustment. Required is 3D Studio Max 2011 and above Cinema 4D R13 Textures from 1024 x 1024 to 4096 x 4096.