Modeled to life scale with named parts and materials in Lightwave 9.6.
Rendered in Lightwave 9.6 with 1 classic camera and 2 distant lights.
No 3rd Party Plug-ins reqired to load files or render scene.
Geometry: Quads Polygons; 6182 Vertices: 7184
Render settings: Ray Trace Shadows - on Ray Trace Reflections - on (image provided) Ray Trace Transparency - off Anti aliasing - classic, enhanced medium Shaders - off Z- Buffer - off Soft Filter - off Adaptive Sampling - off Radiosity - off
8 texture images: 3 images 512 X512 5 images 512 X 256 1 image no square ratios size