Gothic Table

Royalty Free License
- All Extended Uses
Included Formats
Aug 12, 2013
CheckMate Lite Certified
3ds Max 2012 mental ray 2012
3ds Max 2010 mental ray 2010
Autodesk FBX 2012
OBJ 2012

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3D Model Specifications
Product ID:757467
Published:
Geometry:Polygonal Quads only
Polygons:4,466
Vertices:4,396
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2011
Currently sells 38 products
Achievements:
Product Rating
Unrated
Description
Gothic Table Game Ready

- original file created with 3dsmax2012 and ...
- this model fantastic for game
- low poly and next gen
- good mesh topology
======================================================================================
||specs||
- 4466 polygons and 4396 verts
- Preview image and signature image rendered with mental ray
- very easy to work with
- No third party or other renderer plugin needed
- Standard material
- Model has real world scale and centered (0,0,0)
======================================================================================
||Texture information||
------------------------------
       Color Map
            GothicTable_Diffuce   2048x2048 pixel
------------------------------
       Specular Map
            GothicTable_Specular   2048x2048 pixel ------------------------------
       Normal Map
             GothicTable_Normals   2048x2048 pixel
------------------------------
- All texture object and material named and (stripped texture path names)
======================================================================================
||Item Status||
1 groups include 17 named Obj
======================================================================================
||Note||
- the render scene is not include in main file (only object)
- fbx and obj exported with 3dsmax2012
- this model was not intended for subdivision
======================================================================================
||Instruction||
1- extract the file
2- copy the (Gothic Table ...) folder in the scene directory
3- merge with scene each file you want (fbx,max,obj)
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