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Fn scar

$199
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "fabrique nationale", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 1015 V-Ray 3.00.07
3ds Max 2012 V-Ray 3.00.07
3D Studio 2015
FBX 2015
OBJ 2015

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3D Model Specifications
Product ID:894320
Published:
Geometry:Polygonal
Polygons:259,005
Vertices:233,571
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2013
Currently sells 3 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "fabrique nationale", is not affiliated with or endorsed by the original rights holders.

Description
Fn Scar 3D model with optical sign.

Originally created with 3ds Max 15.

This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, etc.

This model contains 75 objects collected in 6 layers.

Layers named:
1. Back_stuff;
2. Mini_stuff;
3. Optical sight;
4. Bottom_stuff;
5. Main_stuff;
6. Top_stuff;

Modeled for subdivision

This product includes 3ds Max versions with and without V-Ray (separate downloads).

No third-party renderer (for Vray scene you will need V-Ray 1.5 or higher) or plug-ins needed.

Previews rendered with V-Ray.

Included 20 texture maps.

Back stuff maps:
1. back[diff] - 4096x4096 JPG;
2. back[spec] - 4096x4096 JPG;
3. back [gloss] - 4096x4096 JPG;
4. back [normal] - 4096x4096 JPG;

Optical sight maps:
1. optical_sight[diff] - 4096x4096 JPG;
2. optical_sight[spec] - 4096x4096 JPG;
3.optical_sight[gloss] - 4096x4096 JPG;
4. optical_sight[normal] - 4096x4096 JPG;

Bottom stuff maps:
1. bottom[diff] - 4096x4096 JPG;
2. bottom[spec] - 4096x4096 JPG;
3. bottom[gloss] - 4096x4096 JPG;
4. bottom [normal] - 4096x4096 JPG;

Main stuff maps:
1. main[diff] - 4096x4096 JPG;
2. main[spec] - 4096x4096 JPG;
3. main[gloss] - 4096x4096 JPG;
4. main[normal] - 4096x4096 JPG;

Top stuff maps:
1. top[diff] - 4096x4096 JPG;
2. top[spec] - 4096x4096 JPG;
3. top[gloss] - 4096x4096 JPG;
4. top[normal] - 4096x4096 JPG;

Feel free to leave your opinion in comments and check out my other models.
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