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Flag

Free
Royalty Free License
- All Extended Uses
Included Formats
Maya 2016 Maya Software 2016
3ds Max 2017 Other 2017
FBX 2016
OBJ 2016
3D Model Specifications
Product ID:974692
Published:
Downloads:119124
Geometry:Polygonal
Polygons:496
Vertices:493
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2009
Currently sells 878 products
Achievements:
Product Rating
7 Ratings Submitted
Paul Bert
Jul 9, 2017
nikaese
Sep 26, 2017
carlo60
Nov 7, 2017
ClementineFruity
Jan 20, 2018
Ssonic_
Feb 2, 2018
gokhankara
Feb 21, 2018
zorf3dzorf
Jul 18, 2018
Tags
Description
I .Technical.
Flag is a quality and realistic model. This model has non textured materials so that the customer can textured as they wish. UVs are unwrapped correctly.

II.Specifications.
- High quality polygonal model, scaled for a perfect representation of the original object.
- Models resolutions are optimized for polygon efficiency
- Models are grouped and objects are named to simplify the scene management.
- With Maya format, open, drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Good for unity 3d game model.

III. File Formats.
Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format).
All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.

IV .Trust and Guarantee.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them.
Should you have any questions, do get in touch with me.

V .About Artist.
It was in my early childhood when a develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown.
I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.

Thank you for your continues support.
Marc Mons, V.F.S., Barcelona, 2015.
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