33 Roadrace

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2010 V-Ray 2.20.02
3ds Max 2010 Default Scanline
Maya 7.0 Maya Software
OBJ

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3D Model Specifications
Product ID:864067
Published:
Geometry:Polygonal Ngons used
Polygons:343,786
Vertices:358,884
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 291 products
Achievements:
Product Rating
2 Ratings Submitted
Description
High detailed 3D model of Factory Five 33 Roadrace with interior, engine and suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for the majority of objects .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. Total number of objects is 17. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 8 textures, which vary in resolution from 600x600px to 1600x2100px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 343,786 faces and 358,884 vertices
       • MeshSmooth level 1: 418,697 faces and 434,914 vertices
       • MeshSmooth level 2: 1,134,709 faces and 1,156,821 vertices

   - .mb and .obj formats:
       • low: 350,128 faces and 358,819 vertices
       • medium: 424,858 faces and 434,849 vertices
       • high: 1,137,009 faces and 1,156,753 vertices
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