Ella Chair

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "montis furniture", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Apr 18, 2016
CheckMate Pro Certified
3ds Max 2014 V-Ray 3.20.02
3ds Max 2014 Default Scanline rendererVersion
OBJ

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3D Model Specifications
Product ID:1023771
Published:
Geometry:Polygonal Quads/Tris
Polygons:7,483
Vertices:7,596
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2007
Currently sells 85 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "montis furniture", is not affiliated with or endorsed by the original rights holders.

Description
High resolution Ella chair.
There are 5 different ready made materials available in the material editor for the base of the chair (see the presentation images) that use the following textures:
Wood1: uses a 2048x2048 diffuse and a 2048x2048 bump;
Wood1_Black: uses a 2048x2048 diffuse and a 2048x2048 bump;
Wood1_Light: uses a 2048x2048 diffuse and a 2048x2048 bump;
Wood2: uses a 1024x1024 diffuse;
Wood3: uses a 2048x2048 diffuse and a 2048x2048 bump.
The seat uses a 4096x4096 displacement, a 512x512 bump, and 2 procedural textures added to the bump and diffuse slots; the color of the seat can be easily modified, since it's from RGB values rather than a texture (the 4 pre-made colors showed in the presentation images are available in the material editor as well).
The metal bolts on the base use a 1024x1024 specular, a 1024x1024 normal and a procedural gradient map.
The scene is in centimeters and the chair measures:
70,7 cm (Height)
79 cm (Width)
67 cm (Depth)
The presentation images are rendered using the V-Ray version (sadly I could NOT include the HDRI image I used for the lighting, since it is a commercial product from Aversis).
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