Earth day and night 24K

Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D 13 Default Scanline
Other

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3D Model Specifications
Product ID:966957
Published:
Geometry:Polygonal Quads/Tris
Polygons:3,456
Vertices:3,318
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2014
Currently sells 25 products
Achievements:
Product Rating
Unrated
Description
|| GENERAL ||
- Realistic Earth With City Lights On The Dark Side 3D model
- Seamless texture
- Dynamic day/night shader.
- Native format is Cinema 4D and later.. Special effects shaders used on this project makes it possible to look realistic and work properly for Cinema 4D.
|| IMPORTANT NOTICE ||
The city lights on this earth surface are simple maps. It's a material based dynamic effect. When you move the light source the dark areas will have city lights and the lights on the areas hit by the light source will turn of the lights. Effect will work on animations.

|| USAGE ||
- This model is high quality and suitable for use in advertising, design visualization.
cloud_combined
Dynamic day/night shader.

|| PRESENTATION IMAGES ||
- All preview images are rendered with Default Renderer.
- Product is ready to render out-of-the-box. Lights are included in the file.

High definition textures.
Ready to render.
Scene lights add.
POLY COUNT can be edited.
Land day/night textures
Atmosphere materials.
Standard Lighting settings (Defaut render, Cloud Shadow map.)
venus texture (24000 x 12000)
bump elevation map (24000 x 12000)

High quality fast render.
The number of polygons can be reduced with turbosmooth settings.


High definition textures.
Ready to render.
Scene lights add.
POLY COUNT can be edited.
Land day/night textures
Atmosphere materials.
Standard Lighting settings (Default render, Cloud Shadow map.)
Dynamic day/night shader.
High quality fast render.


|| Textures ||
-4 texture earth High definition (24000 x 12000) textures included:



Render Setting:
need to put effect GLOW and OBJECT GLOW
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