High poly coffee grinder. The ornament on the lid is sculpted in the way that keeps polygon count as low as possible - only the sculpted surface was subdivided. It's visible on the grid render. Textures are included in a separate file. There are 3 different file formats avalible. The native format is blender, however all the other formats have texture coordinates preserved. In case of the other formats than the native one, the only thing needed to be done is to create new materials using textures included. The first image was rendered with mental ray. The second one was rendered with blender renderer.