Citroen Survolt

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- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "citroen", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9 V-Ray 1.5
3ds Max 9 mental ray
Cinema 4D 12 Default Scanline
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:727327
Published:
Geometry:Subdivision
Polygons:180,000
Vertices:198,000
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since February 2004
Currently sells 1551 products
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Legal Notice: The intellectual property depicted in this model, including the brand "citroen", is not affiliated with or endorsed by the original rights holders.

Description
CITROEN SURVOLT high detailed rigged 3D model, vray and standard materials.

CAR OVERVIEW

The Survolt is a small-sized racing car based on the concept car REVOLTe presented at the 2009 Frankfurt Motor Show. Because the car runs on battery power alone, it is classed as a zero-emissions vehicle.
The car has horizontal LED headlamps which have lower power consumption than traditional filament bulbs, important in a battery-operated vehicle.
At the back, the Survolt maintains the light cluster design used on the REVOLTe, and has a spoiler to increase rear downforce.
The Survolt is powered by a pair of electric motors with a combined power output of 300 bhp (223.71 k W). Its top speed is 260 kp/h (161.56 mph), and it can accelerate from 0–100 kp/h (62.2 mph) in less than 5 seconds.
Citroën claims that the batteries provide a range of 200 km (120 mi).

TECHNICAL DETAILS

All parts have been carefully modeled on real reference pictures.
Wheels, body, doors, logos, cameras, lights etc are grouped for an easy management of the scene.

Linear workflow gamma 2.2 optimized textures

WHEELS RIGGED

All parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.
.
Polycount with no meshsmooth iterations

180937 polygons
198181 vertices

All Materials and 4096x4096 textures included diffuse, specular, bump, displacement. Unwrapped UVs
Really easy to customize the car body texture and export in different formats.

10 textures in total

Multiple formats: max 9, OBJ, FBX, C4D.


The model is available also with the environment and photorealistic exterior lighting as separate product.

Thank you for reading
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