Silicone rubber color palette

Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D v13 Default Scanline v.13 prime

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3D Model Specifications
Product ID:687349
Published:
Geometry:Subdivision
Polygons:4,096
Vertices:2,914
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since January 2012
Currently sells 4 products
Achievements:
Product Rating
Unrated
Description
The main idea of this shader is to imitate a silicone rubber material.

I made the range of primary and secondary colors plus black and white with this material, to have a base where to start and an idea of how it works.

So in the same scene you will get the eight colors of silicone rubber.

With semi-gloss finish and blurred reflections, it does not use any image file as textures because its uniform surface, but it uses a serie of ambient occlusion maps that conditions its specular, ambient and the diffusion channels, to better modeling its form when it is used in a more complex object.

The material has been created with Cinema 4D 13 prime, so no need to use 'Physical render', 'Advanced Render' or 'Global Illumination' to look perfect (although it works just as well if you're going to use it) in the same way as it does not use any special channel, external plugin, or exotic shader is fully compatible with version 12 of Cinema4D.

Please have a look at the notes about the scene, in the section 'project info'.

I hope that will be useful, best regards.
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